Cerebrawl
Cerebrawl
2v2 4-player tag-team fighting

A fighting game from the minds at Zero Dimension

2V2 4-PLAYER TAG-TEAM FIGHTING

black.png

CHARACTERS

  Helen

Helen

  Operator 28

Operator 28

  Susan

Susan

  Jaren Mach

Jaren Mach

question.png
  Aaralyn Wren

Aaralyn Wren

biz.png
greek.png

FEATURES

 Combo by community member   @DMony107

Combo by community member @DMony107

2V2 TAG-TEAM

Tag in your teammate or call an assist! Your teammate can use all of their normals and specials to assist you. Team communication is important! Also 1v1 and 1v2 modes.

STAGE BREAKS

Slamming your opponents into breakable walls or floors causes them to bust, changing the meta by either extending or shortening the stage.
 

ASSIST OPTIONS

Using button combinations as the benched player, coordinate with your teammate to maximize combo potential, or hop in and help out with a short combo of your own.

black.png

SOUNDTRACK

 

STORY

Harmon City was a typical modern metropolis. But when an Imagination Bomb is detonated at the center of the city, Harmon City and its inhabitants are changed forever.
 

As the blast engulfs the region, the minds of the people start spilling into the reality. Reality cannot hold all the different thoughts and possibilities, and when the content of everyone’s psyche start to collide, each individual is thrusted into their own dimension. In these pocket dimensions, each citizen of Harmon City grow new worlds based on their ideals and desires.

 

As fast as these worlds started to form, the pocket dimensions begin to re-collapse into reality. The many dimension-worlds start spiraling back into the place from which they came, but Harmon City has only limited space.  The people who were merely residents of the city now have a chance to form their environment, but to do so they need to fight for real estate, as their dimension-worlds will need space to take root in the newly forming Harmon City.

 
header2.png
 

PLAY THE PROTOTYPE

 
giphy.gif

Interested in helping us make this game happen?

In 2015 we opened our prototype up to the community in exchange for donations and since then have been putting out updates every 2 weeks. For a minimum donation you can try the prototype, get our soundtrack, get access to our community Discord, and receive a final copy of the game when it's released.

 
 
black.png

TEAM

  Eliot Min   Previously of Harmonix, 38 Studios, Disney. Art director, lead animator, unapologetic anime fiend.

Eliot Min

Previously of Harmonix, 38 Studios, Disney. Art director, lead animator, unapologetic anime fiend.

  Aaron Oak   Previously of Disney, Microsoft, Indie MEGABOOTH. UI design, community management, and anything else the team doesn’t want to do.

Aaron Oak

Previously of Disney, Microsoft, Indie MEGABOOTH. UI design, community management, and anything else the team doesn’t want to do.

  Wilson Fermin   Street Fighter 3: Third Strike, Marvel vs Capcom 2  tournament veteran. OG from the NE scene. Combat Designer, Hype engineer.

Wilson Fermin

Street Fighter 3: Third Strike, Marvel vs Capcom 2  tournament veteran. OG from the NE scene. Combat Designer, Hype engineer.

  Yusuke Tsutsumi   Currently at Zillow, organizer for 8-Bit History. Engineer, has been known to rap in Japanese.

Yusuke Tsutsumi

Currently at Zillow, organizer for 8-Bit History. Engineer, has been known to rap in Japanese.

  Koji Tsutsumi   Forms like Voltron with his brother to code solid features. Top tier Soul Calibur beast.

Koji Tsutsumi

Forms like Voltron with his brother to code solid features. Top tier Soul Calibur beast.

  Matthew "2 Mello" Hopkins   Mashup artist famous for Chrono Jigga, composer on the Read Only Memories soundtrack. Sound engineer.

Matthew "2 Mello" Hopkins

Mashup artist famous for Chrono Jigga, composer on the Read Only Memories soundtrack. Sound engineer.

CEREBRAWL BLOG

READ MORE ABOUT CEREBRAWL'S DEVELOPMENT

GO!
 

CONTACT

Name *
Name
 
black.png